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Bloodborne Patch Update: Patch 1.03 and Gameplay Tips

( [email protected] ) May 13, 2015 10:25 PM EDT
Sony Computer Entertainment Japan Studio has recently released Bloodborne 1.03 patch that sold over one million copies worldwide as at April. Fans of the third-person action RPG that features intense combat and a delicately twisted world
Bloodborne Sony

Sony Computer Entertainment Japan Studio has recently released Bloodborne 1.03 patch that sold over one million copies worldwide as at April. Fans of the third-person action RPG that features intense combat and a delicately twisted world, welcomed the release with much gusto that almost every gamers are offering tips on how to start with the game and upgrade their performance. Bloodborne is now out exclusively on PS4.

Sony Computer Entertainment Japan Studio's Masaaki Yamagiwa posted on the PlayStation Blog new details on the 1.03, including reduce certain load times as well as performance optimizations for Bloodborne.

Yamagiwa commented, "As we confirmed previously, the 1.03 update seeks to reduce certain load times in addition to performance optimizations. The patch also resolves an issue that resulted in abnormal game behavior after many continuous hours of play. Additional fixes will be included as well."

He continued that the Bloodborne team e is currently working towards a global release of the 1.03 patch before the end of the month. Yamagiwa said Sony would try to provide more specific timing about Bloodborne as soon as they are able. "We're continuing to monitor popular communities and forums for feedback, in addition to the comments below, so please share any other issues or questions you may have," he said.

He offered this tips for Bloodborne gamers having network issues:

If you are having trouble accessing online features, please check your NAT type and ensure proper ports on your network are open.

How to check your NAT type

Please check your NAT type by following these steps on your PS4.

PS4 Home Menu -> Settings -> Network -> View Connection Status -> NAT Type

Check whether it is Type 1, Type 2 or Type 3.

Online functionality may be restricted when playing under NAT Type 3.

Opening ports / Port Forwarding

The following shows the ports necessary to connect to PSN as well as Bloodborne's online servers. If you are having trouble connecting, please ensure that these ports are open on your network hub.

Port number required to connect to PSN:

  • TCP: 80, 443, 3478, 3479, 3480, 5223, 8080
  • UDP: 3478, 3479, 3658

Port number required to connect Bloodborne's online servers:

  • TCP: 18671, 20443
  • UDP:9305, 9306

One Bloodborne user who posted on Reddit account as meatballz a tip on how to change the game into an unofficial easy mode if you will leave it for several hours. He noticed that the strategies and attack patterns of some of your foes and bosses crumble if left unattended. And if the player waited long enough, the challenge becomes easy,

Meatballz posted, "Leave your game running for 12+ hours. Seriously. There's a memory leak issue in this game that causes bosses to have a reduced move set after the game has been running for a long time. I wondered for a long time why so many bosses in my initial play through seemed so easy. Turns out I'm not just a Bloodborne badass who can 1-shot the bosses other people have trouble with, it was because I marathoned the whole game in one sitting and around the 12-hour mark bosses became much simpler."

He added, "I just tested this yesterday by turning off the PS4 power saving options and leaving Bloodborne running all night. Sure enough, when I played in the morning Logarius had transformed from an intense spell casting maniac into a senile old man who did nothing but attack with his scythe over and over. BSB stops jumping all over the room and doing multi-hit combos and just politely spams his side-swipe, Amelia stops healing, One Reborn stops pooping acid, every boss changes in some way and ultimately becomes much easier."

You can preview Bloodborn's video here.