No Man's Sky Release Date for PS4 and PC On June 2016; Game On Xbox One 'Possible' Says Executive

Jan 05, 2016 10:58 AM EST

Video gamers can finally see the much-awaited game in just six months. No Man's Sky, a galactic adventure game from British studio Hello Games, will hit the market June this year, according to New Scientist.

Aside from PS4 and PC, the game would be made available on Xbox One consoles. According to Xbox director Chris Charla, the gaming company would love to see the game on their console. "When we talk to developers, we try to be really transparent," the director said in a published statement in Australia Network News.

There are also rumors that say the game would be available in VR Head Gears. Sean Murray, the creator of No Man's Sky, hinted that the game could also be playable in virtual reality headset.

"There's nothing more cool and sci-fi than VR and a big procedural universe. I think that, for the people who want to just explore, and even for the space combat and things like that, it would be a good fit. Let's put it that way," he said in a published statement in GamesRadar.

Hello Games is collaborating with Sony Computer Entertainment to create the huge universe of the game. Sony Commercial Director Fergal Gara commented that the gaming company will "put the full weight of PlayStation behind" No Man's Sky game.

With this joint project from a gaming giant, gamers can expect an awesome and exciting universe from No Man's Sky.

Adventurous gamers will definitely love the game as it is packed with not just 10 or 20 planets to explore. The game has quintillions of planets waiting to discover. Estimates show gamers can visit 8,446,744,073,709,551,616 or 18 quintillion worlds, each one has unique landscape and creatures. Imagine the awesomeness of exploring different worlds for the first time.

The worlds in No Man's Sky are filled with huge space stations, bizarre mountain ranges, dinosaur-like animals, and shrubs. Developers from Hello games said players would take 4500-5000 years to visit each planet even if they only spent just one second on each one.

Hello Games utilized a complex mathematical algorithm to develop the game's universe, instead of a group of individual coders creating every planet.

The concept of a procedurally generated universe that exists dynamically with or without the presence of gamers is certainly mind-boggling. When the hits the market, expect it will absolutely blows us away," according to Hardcore Gamer.