'XCOM 2: Anarchy's Children' DLC Pack Release Date, New Weapons And Reviews

Mar 10, 2016 02:08 AM EST

2K Games revealed the launch date of the first XCOM 2 downloadable content. Titled Anarchy's Children, the new expansion pack introduces new character customizations, weapons, armors and more. The additional game contents will be made available next week, March 17.

GameSpot published some of the customization options brought by the Anarchy's Children DLC. The latest expansion pack offers more than 100 exotic customization options. Players have tons of combinations to make from new face paints, hairstyles, face prop, helmets, decals, masks and more.

The DLC is part of the Reinforcement Pack. The premium package is available for $19.99, and it includes the upcoming DLCs of XCOM 2 -- Alien Hunters and Shen's Last Gift. For those who want to buy the Reinforcement Pack, visit this link. The Anarchy's Children DLC can be purchased separately for $4.99.

As for the details of other DLCs, Alien Hunters will introduce new powerful weapons and armors. Also, it will add new dramatic mission and quest. This DLC will be release in summer 2016.

Shen's Last Gift, on other hand, will offer new soldier class with improved weapons and customization features. Gamers can also expect new narrative-driven mission and map in this DLC.

Video game developer Firaxis announced there also new game patches for XCOM 2. The patches will introduce "performance optimizations" and gameplay fixes. The developer has not yet revealed any details about its launching, but gamers are advised to wait for further announcements.

Events in XCOM 2 takes place 20 years after humanity shockingly lost the war in 2012's XCOM: Enemy Unknown. Players have to fight to overthrow a decades-long alien occupation of the planet. Four to six-person squads have to defeat the superior alien forces. The post-apocalyptic setting of the game is blended with tactically deep and addictive battles.

Much like its predecessor, XCOM 2 is split between two game modes. Players have to manage small squads in tactical-based combat against aliens in urban and rural settings. In between missions, players have to return to the Avenger, XCOM's head quarters. There, players can level up and customize soldiers, build new facilities and plan the next attack.

In a game review from the Guardian, it says XCOM 2 is a serious strategy game, even on normal difficulty. The AI enemies rarely make stupid move, and they attack player's mistakes with brutal efficiency.

One of the interesting things in the game is the moment-to-moment combat and the thrilling campaign.

XCOM 2 released for PC on February 5. Console versions have not been ruled out, but Firaxis is tight-lipped about the details of PlayStation 4 or Xbox One version of the game.