Legend of Zelda Wii U Release Date: Are New Graphics Holding Back The Game?

Oct 26, 2015 05:50 PM EDT

Legend of Zelda Wii U has gone thru several delays, and its release date continues to remain a mystery amongst fans.  During this summer, Nintendo listed the video game as TBA in its quarterly report. At around the same time, Legend of Zelda Wii U failed to appear at this year's E3, which took place in June. Nintendo of America's CEO Regis Fils-Aimé told IGN that his company did not showcase a demo of the game because it did not reflect the final product.

"Our mentality is more near-term when we think about E3. And, yes, we take it on a case-by-case basis. There's also recognition that we didn't want to frustrate the consumer," Fils-Aimé said in the IGN interview. "We could have scored a lot of points and showed some little tidbit of Zelda Wii U, but in our collective opinion the belief was, in the end, that would cause more frustration than benefit."

The senior Nintendo executive also said the decision to hold back Zelda's development was a choice agreed upon by top-level decision makers.

It was our collective belief that it would have a negative effect of showing a game that we knew wasn't going to be a next-six-to-eight-month-type of game," he explained.

Over the weeks that followed, various rumors surfaced in an attempt to explain the ongoing delay. One favorite subject of gossip involves the proposed Nintendo NX console. There is talk that alleges Nintendo is holding back Zelda for release on Wii U and NX. However, the Japan-based company has kept tight-lipped about what games will be ported to NX. Though nothing is confirmed, there is still some basis for this rumor considering that the Wii U did not sell as well as the Xbox and PlayStation series of consoles. Until Nintendo confirms anything, this gossip should still be taken with the proverbial grain of salt.

Last week, Design and Trend reported on another rumor that suggests Legend of Zelda Wii U was being held back by changes in graphical styles. The publication cited the older Gamecube title Legend of Zelda: Twilight Princess as one example of how Nintendo has been inconsistent with graphics. Namely, Twilight Princess featured big graphical changes in the time between its demo and final release. More recently, the game was re-released on Wii U with HD graphics.

Hence, it is not farfetched if Nintendo decided to hold back Zelda: Wii U to perfect the graphics.