2017 will mark the 20th anniversary of the Final Fantasy 7 game, and we all know that a remake of that landmark title has been in the works for quite some time already. After all, the Final Fantasy 7 remake by Square Enix can be considered to be a landmark title that will ride on a wave of nostalgia, not to mention being buoyed by the presence of modern day graphics. It would not be surprising to see a change in the gameplay happen as well, since repackaging something old with just new clothes might not appeal to everyone.
Whispers are going around that Square Enix intends to milk the Final Fantasy 7 remake for all that it is worth as it is being prepared for a release on the Sony PS4 platform -- by splitting the game into three parts, just like what was done to Final Fantasy 13. Of course, this would not mean that each part will feel incomplete, but rather, each of the three parts will be a full scale game title. At least, this is the assurance that gamers have received from Square Enix producer Yohinori Kitase.
The unique thing about the three different parts would be to be able to play the story out from three different perspectives. Pretty slick marketing move if you ask me -- and boy am I glad that Blizzard did not take the same route when they released Warcraft II and Starcraft back in the day, with Orcs, Humans and Elves for the former and Terran, Zerg and Protoss in the latter, otherwise we gamers would have had to fork out three times the amount of dough just to experience the same game from varying perspectives.
Well, we do know that the Final Fantasy 7 remake will arrive with characters whom we have come to know and love, including Vincent Valentine, Cid Highwind, Tifa Lockhart and Aerith Gainsborough. Back in the original Final Fantasy 7, that game sported long load times (due to the medium it came in: regular CDs) and epic cutscenes as well as spells, but it was the Active Time Battle (ATB) system that captured the imagination of the masses. The remake will ditch that though, sporting an action-oriented gameplay instead in order to spice things up.
While a number of Final Fantasy 7 fans would have liked to see the ATB make an appearance in the remake, it seems that game director Tetsuya Nomura has other ideas, citing that he has stumbled upon the perfect gameplay -- at least for now, I suppose.
While the Final Fantasy 7 remake is slated for a 2017 release in conjunction with the title’s 20th anniversary on the game scene, you can be sure that the developers are knee deep in working on the title to make sure that it is as polished as possible for launch. We do hope that Neurogadget’s source is correct in saying that Square Enix has more Final Fantasy 7 remake details to be revealed at the PSX 2016 event this coming December 3rd and 4th.